Expeimenting Pop-Up Scene Size

I first made the pop-up scene with an A4 sheet, next I tried out an A3 sheet and also an A2 sheet, here are the results:

A3 Sheet – Brighter colour 

I also made the colours brighter to see how it would turn out. I like the ‘pop’ it gives, makes it more appealing to children.

 

 

A2 Sheet

 

 

 

Graphics Style Inspiration & Experimenting

At first I tried simple tree designs on illustrator and came up with these:

The designs are simple but I wasn’t happy with them, especially the colours, so I tried a different approach. But I did like the shapes for the tree bush as children aged 4-5 are learning about shapes and circles/squares/triangles are the basic shapes they learn.

I looked at many styles and I really liked the style below:

Vector Tree

It feels free and not constrained, simple, pretty and fun. I thought It was the perfect inspiration for my pop-up book and appealing to children.

Designs

I used Adobe Illustrator to create the shapes and I love how they turned out. I like the composition and use of basic shapes for children to relate to and learn from. Next I had to add colour and I wanted to use a pastel colour palette due to the research on children and colour effects.

I loved the colour choice and I added the squiggle style as influenced by the inspiration image above. One of my supervisors said it reminded them of the solar system.

I started putting the designs together in the format of my circle pop-up piece and using the simple tree shapes I illustrated before, I re-used them and change the colour and style. The clouds were influenced by the Powerpuff Girls style.

I knew I wanted to include a cute little colourful fence so I illustrated the outside lines and coloured them in using Photoshop to experiment and decide on a final palette. I decided to go with the rainbow colours, again teaching children the basics of what they learn during Primary 1. I thought It would be more cute and appealing by making the fence have little animals on them.  

Next I added in the grass and I also included faded out trees in the background to add more depth.

I put the grass and fence on at the same time to see if they would work well together along with the trees. The fence will be a pop-up piece so it won’t be printed on the background.

  I created tree branches to stick onto either sides of the pop-up piece as one of my pop-ups. This piece is important as one of the cube extras will be interacting with it. I designed some bushes too which are pop-ups too.

Final Design Template

I included glue tabs to ensure enough space is provided for the glue and strength to stay in place.

Visual Diary Tree Style

After looking into many different styles to inspire me, I started a few quick sketch ideas in my visual diary:

1 2 3 4 5 6 7 8 9 10 11

I’ve filled up my visual diary with images and sketches, all to inspire me and keep my ideas together, it has helped me a get deal on deciding on my final style.

Origami and Acetate Quick Experiment

I cut a a small circle from an acetate sheet and made origami leaves and roses. I’ve included pictures of the origami instructions I used to make the leaves (Sorry about the quality!):

leaf instructions

Taken from ‘Origami Fold-A-Day Calender 2013’

 leaf instruction

leaf instruction 2

leaf instruction 3

Taken from ‘The Simple Art of Japanese Papercrafts’

Origami Flat Rose

Taken from Google Images

Quick Experiment

I stuck the dark green leaves on the acetate using Anita’s glue and then cut a smaller circle piece from the acetate and glued on the smaller light green leaves. The roses were glued on afterwards. After the glued dried, you could barely see the glue marks. I don’t like how it turned out, so I decided to try again and make it similar to the vector trees that inspired me.

Origami Leaves and roses

Better Result

Origami Leaves and Tree

This is more like how I wanted the trees to look, breathing room for the leaves and color co-ordination. I like how it turned out even without adding layers, but I still need to nail my style for my project!

Quick Character Design Idea

I brought in one of my 3D Max renders and put it into illustrator and quickly added some of the characters features to see how they could turn out. The base colour was rendered out through Max so I haven’t put a texture on it yet, so the colour shown is only a guide. When I texture the characters they will be paper textured to reveal creases, just like how the characters turn out when folded.

Mummy Bunny Character

After pondering whether the bunny will be a teacher or a mother I’ve decided to go for a mummy bunny. Why? Because I want to let the children know that they can get help from their parents, not just doctors, nurses and firemen. I want to let them know that grown ups can help them.

Inspiration for Mummy Bunny

When I was researching images for mother’s to define a prop my character could have, what generally came up was aprons. I want the character to have a clear indication that it is a mother but other than an apron it seems to be the immediate indication that it would represent a mother. I think I will go ahead with this approach. The apron will be textured onto the 3D bunny model, but I might have a look into making it out of origami. If I do model the apron I need to make sure the polygon count remains at 2,000 or below.

My 3D Characters

When I first modelled my puffy bunny character it was influenced by the origami bunny I made so I modelled the front triangular parts:

But when I modelled the rest of the characters after the origami models I made, they didn’t have the front triangular parts which made the characters not seem to have a consistent style as you can see below:

Bunny With Front Flaps Only

I took out the front parts from the bunny and it worked out much better:

Flaps in the same place

Another thing I noticed was how the flaps on the side were too thin and they were not shaping right. You can see below that they look like thin planes attached to a cube. I also modelled flaps on the bottom but I realised it meant that I was going over the 2,000 polygons count limit for Junaio AR use so I took them out. They also weren’t necessary either as you won’t see the bottom of the 4 main characters.

Flaps in the same place

All the characters had flaps on their side but when I made all the characters using origami techniques, only two of the characters had flaps on their side. To make the bunny and the panda the flaps remained on their side, whilst the cat and the chick had their flaps on the top to keep their ears/fluff in place.

The bunny modelling adjustment meant I also had to remake the origami bunny so that the front parts do not appear, I will upload the images of my origami characters soon. But for now below you can see how it will turn out, the ears now start in the middle forming a central point rather than being spread apart.

Bunny With no Front Flaps

I had to thicken the flaps and add more polygons around the flaps to add more shape and structure.

Modelling

When I model my characters I model half the model as it is usually symmetrical. The chick was a bit difficult as the fluff was placed in the middle of the model. I modelled half the model with the fluff attached and then added a symmetry modifier and deleted the extra fluff which copied along with the other half of the model.

When I modelled the nurse cap I used a chamfer box, deleted half of it and half again to leave me with a quarter of the chamfer box. I started extruding from here and then added symmetry modifier twice to make the whole model appear. I placed ‘edit poly’ on top of the stack and altered the front and back of the nurse cap to make it look similar to the origami model. The origami fireman hat I made does nt have the badge on it but I managed to make the hat with one square piece of paper. I will either have the badge printed on the piece of paper before it is folded or try to figure out an origami badge to place on the hat.

Graphics on the Origami Paper

I think it would be a good idea to take note of the faces and ear positions etc of the origami models and unfold them and see where the positions are on the unfolded model. This means I can place graphics there such as eyes, mouth, the panda’s head mirror, the fireman badge so that when children make them the graphics are already there. I could also leave plain paper for them and they can draw their own faces if they wish to.

The fireman hat was modelled similarly to the nurse cap and I added a plane and shaped it into the fireman badge which is usually on the front of the hats

All the characters have meshsmooth applied to them.

The bunny had 1,962 polygons in total

The Cat had 1,960 polygons including her nurse cap

The panda had 1,772 polygons

The chick had 2,000 polygons including the fireman hat and the badge

Here is how my little cube characters turned out:

A Problem

I realised my characters have to have a mouth so they can speak and have a lip sync so I need to figure out how it will look. I also have to work around the 2k polygon limit, especially in the case of the chick having 2,000 polygons already!

Nurse Kitty’s Origami Nurse Cap

Modelling the Nurse Cap

At first I modelled the nurse hat similarly to a typical nurse cap shape at the same time I started modelling my characters, so I wasn’t thinking about how I would fold the hat using origami techniques.

Here is my first nurse hat attempt:

I made the nurse cap round and cute with the intention of making it simple like the character style. Then I decided to remodel the cap similarly to how the nurse caps looked and choose between the two caps to be used as the prop.

Here is my second nurse hat attempt:

I asked my supervisor which one he liked best and he liked the first one better whilst I liked a bit of both of the models. I liked the front shape of cap 2 and the pudginess of cap 2. However, as mentioned before my supervisor suggested that the characters could be made using origami techniques so children and visitors at the end of year show could make the characters for themselves.

Origami Hats

I started looking into origami hats and at first they weren’t what I was looking for. They were too pointy and basically not the shape I was looking for.

Then I came across the ‘crown origami hat’ and with just a little adjustment it would be perfect.

Crown Origami Hat

Crown Origami Hat

To make my nurse cap I will fold in three of the flaps and slightly fold the tip of the last flap to make it more rounder. I will upload my origami nurse cap soon.

My 3D Model

Here is how the remodelling turned out:

Progress on Modelling Origami Characters

I started modelling the other 3 characters (kitty/chick/panda) and I tried keeping it closely to how I drew them and imagined them:

 

Puffy Cat attempt

For the cat I was having trouble with modelling it and making it look like how I drew it. Should it have the front flaps? Where should I place the cat ears? I decided to take away the front flaps as it wasn’t working with the ears. The ears were created by extruding faces and scaling them to narrow them. I was much happier with the outcome.

Screenshot

Next I modelled the nurse hat and made it puffy and round to suit the style and keep it consistent. I modelled the panda and chick characters and you can see the progress so far below:

Screenshot When I showed my supervisor he liked the little cube characters and asked if they can actually be folded just like the puffy bunny. I realised they don’t and I would be great if viewers could fold the character I designed. I loved how the characters were turning out in 3D Studio Max so I decided to try make the same ears for the cat/panda/chick with adjustments to how the origami bunny was folded. Tomorrow I’ll upload photos of the little origami characters. So far I managed to fold the cat and panda!

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